Graphic Novel Roundtable: Rust, Vol. 1
Welcome to Nerdspan’s third edition of our Graphic Novel Roundtable. This month’s selection is Royden Lepp’s Rust Vol. 1: Visitor in the Field. Have you read it? Tell us your thoughts in the comments! Either way, read on for our (somewhat spoiler-filled) thoughts on Lepp’s all-ages book!
MMorse:
I’ll start us out by saying that I dig the partially veiled back story that serves as the foundation for Lepp’s tale of a farmer, his family, and the mysterious boy(?) who shows up one morning wearing a jetpack and battling a robot. There’s a nice sense of storytelling confidence to the way that Lepp parcels out information on the war that both opens his story and influences it throughout. I like that we’re left with questions about the origin(s) of that war, about Jet Jones’s place in it, and about the larger world (is this an alternate earth? Another planet? What’s the rest of it like?).
That said I found the first volume a little frustrating in terms of its pacing and tone. The war scenes that open the book and the fight between Jet Jones, farmer Roman Taylor, and a big ol’ robot read as unnecessarily overlong. While I enjoyed both sequences when I began them, in both cases I found myself wondering when they were going to end before they ended. I also had little emotional investment in what was happening since we don’t really know any of the characters well in those sequences. Lepp’s art has a certain lo-fi charm, but it’s not distinct or detailed enough to carry those sequences by itself and to some extent they wind up feeling like extended storyboards.
This is Lepp’s first book as far as I know, and he’s figuring out his voice as he goes. Lots of creators spend a first season/novel/film working out kinks and recognizing their strengths and so I don’t want to be too negative about these aspects of the book while also recognizing that they hampered my desire to buy more volumes.
I’d like to hear your thoughts and reactions. What did you think about Rust Vol. 1? And do you agree or disagree with what I’ve said?
Leo:
As a whole, I was bit let down by the book, as it didn’t really feel like it told enough of a story. We essentially get through one letter of Roman’s to his unknown father, and that’s it. We know nothing of Roman, his family, Jet, the war, or absolutely anything at all. Despite that, I really enjoyed the opening war scene of the book. Just a handful of words were uttered in the first 30 pages, and I think that worked for it. The story that was actually told was good and the fact that so much was left out will either intrigue or frustrate.
The fight between Jet and the robot seemed a bit drawn out, and possibly something that would work better as animation. In fact, I constantly got the feeling that the entire comic would work better as an animated short of some sort. Lepp’s art style was very simple and his robots looks quite cool, but it still felt just a bit drab.
Despite the feeling that it lacked a significant story, the potential for a great story and the overall quality for what is a first book would lead me to get the second volume, as I’m a sucker for sci-fi and alternate history, which this has the definite makings of.
Keith:
Though starting in the middle has become the go to move in launching a new comic these days, Lepp’s choices are more epic. He gives us a taste of the bigger picture with his prologue and then starts at the beginning through the device of Roman’s letter to his father. While there are many prose novels written as epistolary fiction, it isn’t common in sequential art and is a bold move that pays off, I think, as it serves to advance the story very quickly.
The setting is a rustic tableau that seems part Midwest and part Old Europe feel, despite no clear indication that this agricultural world is our Earth. I like the setting in the rough like this, because you get the idea that this is as much of the world as each character knows. The world that the characters live in is sharply defined in terms of that limited point of view of house, barn, neighbors, road. Closing in the point of view allows us to focus on the characters and their relationships. Volume One does move a little slower than Volume Two (which I reviewed for Nerdspan), but I feel that this is the right decision, as it establishes the idyllic mood and the slower rural setting. When the Megatron sized robot steps from behind the barn, and when Jet propels Roman’s bike across the fields, these actions seem all the more larger than life.
The art is perfect. I generally prefer art that tends toward cartoon styles, like Schulz, Barks, Ditko, Kirby, or Tezuka, but some of my favorite artists, like Infantino, Rosa, Swan, and Romita Jr. are a fusion between cartoony and illustrative styles, Lepp is in this subset of artists. His canvas is the mind and our time is not wasted by overworked and unnecessary anatomical detail. Art is prepared by technique, but received as effect.
Does anyone else feel the influence of Osamu Tezuka’s Astro Boy, or is it only me? I am also reminded a little of the film Iron Giant, although the 50s setting in that picture is less pastoral than the setting in Rust.
MMorse:
I was absolutely reminded of Astro Boy while reading this – Iron Giant not so much. You make good points about the restriction of the characters’, and our, point of view. The setting is a good one, I just wish there’d been more to it than table-setting, I guess? Leo puts it well I think with “it didn’t really feel like it told enough of a story.” I get that this is a much longer story and that this is effectively the end of part 1, so in large part this maybe isn’t a criticism so much as it’s just revealing of my personal taste. I do like the story as far as we know it so far. I just wish we knew more? Knew these folks a little better?